An unset checkbox's `.value` is "on" per the HTML spec, and the inventory read
the value before the state — so a ticked box and an empty one both came back as
`value: "on"`, and the agent had no way to tell them apart. Anything built on
reading a form back ("is the newsletter box already checked?") was answering
from a coin flip.
The state check now runs first, gated on the input's type rather than on
`checked` being defined — it is defined, as false, on every input including
text fields, which is what made the original ordering look reasonable. ARIA
checkboxes and switches built out of divs read `aria-checked`, which the old
branch would have missed anyway since a div has no `.checked`.
Found by putting the extracted helper under a direct test. It was unreachable
before: the only way to observe it was to run a whole action against a whole
document.
act-in-page.ts had grown to 1,054 lines: one function holding twenty-eight
closures, of which roughly four hundred lines were pure string and geometry
work that never touched the holder, the action, or any page state. None of it
could be tested. `slug`, `affinity`, `coin` and the rest were reachable only by
running a whole action against a whole document and inferring what they must
have done.
Four modules now, at the seams the dependency graph actually has:
types.ts the six shared interfaces, re-exported from act-in-page.ts so
no import site anywhere changes
naming.ts what an element is called — labels, slugs, stems, anchors
visibility.ts whether it is really there and whether it is on screen
identity.ts the re-bind ladder and handle minting
Each is a factory rather than a bag of exports, and that shape is load-bearing
rather than taste. These sources are stringified into the guest page, where
module scope does not exist; separate exports would be separate names for the
bundler to mangle independently of the call sites inside the stringified core.
A factory that stringifies whole has no cross-module reference to break. The
core takes the kits as a parameter for the same reason — it names nothing it
did not receive.
That failure mode deserves spelling out, because it is why this is not a plain
import. The renderer minifies. An imported binding referenced inside the core
would be renamed to something the injected bundle never declares, and it would
break in packaged builds ONLY — green in dev, green under vitest, broken for
users. `actEngineSource()` is now the single supported way to obtain the
source, so a partial injection is not something a caller can express.
The self-containment test moves with it, and gets stronger: it evaluates the
assembled bundle rather than one function, which is what the guest actually
receives. It caught the contract change on the first run.
Bodies moved unchanged; the only edits are closure captures becoming
parameters, and `coin` taking the counter it used to read off the holder. The
engine is 634 lines, all of it orchestration. The 53 existing engine tests pass
untouched, which is the evidence the move preserved behaviour, and 27 new tests
exercise the extracted helpers directly for the first time.
Every drive_preview action answered with the entire inventory — around 120
elements of ref, role, label, and an up-to-eight-rung `:nth-child` selector
chain. On a real app shell that was ~24.5k characters, re-sent after every
click, so a ten-step task paid for ten copies of a page that had barely moved.
Handles are now durable and legible. An element is named after what it is and
what it says — `btn-sign-in`, `inp-email`, `srch-search-projects` — minted once
per page and never reused, with duplicates disambiguated as `btn-edit`,
`btn-edit-1`. Each one remembers a stable attribute, its role, its accessible
name, and the nearest landmark it sits in, so when a framework destroys the
node and builds a new one the handle moves across and the agent is told
`rebound` rather than being handed a removal it has to react to and an addition
it has to re-read. The re-bind ladder is anchortree's (Apache-2.0), minus its
geometry rung, which can never clear the threshold on its own.
Because the handles hold, the first look at a page returns the inventory and
every look after it returns only what moved. `changed` carries the ref and
whichever of label/value/disabled actually shifted — role and selector are
absent by construction, since a change in either would mean the re-bind ladder
was looking at a different element. A delta gives way to a full re-read when
half the page is new, where there is nothing left to reuse.
The selector column is gone with it. It was 74% of the inventory on an
85-element page, nothing downstream ever read it, and a positional chain is
wrong the moment a sibling appears. An `#id` or `[data-testid]` survives when
the page offers one; everything else is addressed by handle.
Legibility is what makes the delta work rather than a nicety. `+ btn-sign-in`
on turn nine reads on its own, where `+ @e42` sends the model back to an
inventory twenty thousand tokens ago.
Measured on an 85-element app shell: 18,693 -> 4,930 characters for a baseline,
and a steady turn that moved two things costs ~200.
Driving someone's browser invisibly is unnerving, and this browser is the one
they are signed into. The pane now draws the field the agent can reach, a box
round what it is touching, a cursor that goes there, and a wipe over text it
just read — one cursor primitive and one mark primitive, in a closed shadow
root so the agent's own inventory cannot see them. Marks carry the same handle
the agent addresses them by, so the word on screen and the word in the
transcript are the same string.
The point is supervision rather than decoration: a person glancing at the pane
can tell what is about to happen to their live session, and stop it.
It also has to cover the waiting. The agent flashes through a click in under a
second and then sits idle for the twenty to a hundred seconds the model spends
deciding what to do next, which is most of the wall clock of any task — so the
surface used to look broken during the part where it was working hardest. A
think stage runs off the $busy edge, sparsely flashing elements from the field
the last action left behind, and rest stops it. It guards itself: started
before there is an overlay or a field, it idles until there is one, so it can
be raised on the turn boundary without knowing whether anything has been
inventoried yet.
read_preview had the same hole from the other side. Reading is the cheapest
thing the agent does — hundredths of a second between two model round trips —
so paging through a document left the pane dark for twenty seconds immediately
after the one moment that showed anything. It draws a top-to-bottom wipe over
the text it took, and that is the one stage allowed to be a wipe: reading is
the only thing the agent does to a page in an order a person could follow.
Both go through preview-nudge, which says a single stage to an overlay the page
already has rather than re-shipping the engine to narrate. On a page the agent
never acted on it is a no-op, which is the honest answer — chrome there would
be a lie about what it did.
Everything respects prefers-reduced-motion.
A dispatched MouseEvent is untrusted, so hover menus never opened and any
control that gates on isTrusted ignored it. The pane now sends input through
the webview itself: the pointer travels to its target and the page cannot tell
it from a hand.
The in-app browser was a one-way mirror. open_preview put a page in the pane
and read_preview read its text back, but nothing could touch it. A click meant
falling back to the browser_* tools, which drive a separate Chromium the user
cannot see — so "log into this and pull my invoices" happened in a different
browser from the one on screen, with none of the sessions the user is already
signed into.
Four pieces, and they only make sense together:
· an in-page engine that inventories what is interactable and performs the
verb, injected as source because it has to run inside the guest page;
· the preview.act.request bridge from the gateway into the pane;
· drive_preview, for acting: elements, click, type, scroll, press, and the
pane's own back/forward/reload;
· annotate_preview, for marking without acting.
Those last two started as one tool doing two unrelated jobs. Leaving a mark is
not an action — it outlives the turn that drew it — so it gets its own verb,
and the interaction verb gets a name that says what it does.
Gating is the existing surface rule: desktop_ui folds in on session
source: 'desktop', and the bridge refuses to act for a background session, so a
turn running behind the user's back cannot reach into the page they are working
in.
Two details worth a reviewer's attention. Typing assigns through the
prototype's value setter, because React shadows value with its own accessor and
ignores an input event whose value it believes it already wrote — a plain
el.value = … types into a field that snaps back on the next render. And
clicking replays the pointer/mouse pair before activation, because frameworks
bind to mousedown as often as to click.
#84327 excluded _spawn_supervised's permanent watchers (session-expiry,
kanban, reconnect, the scale-to-zero watcher itself, ...) from
_scale_to_zero_has_live_background_work() via a _hermes_supervised_watcher
tag, because counting them made an armed gateway consider itself busy
forever and never go dormant.
Two more permanent, infinite-loop tasks are added to _background_tasks
OUTSIDE _spawn_supervised and were untagged:
- _loop_heartbeat_task (loop_heartbeat_forever, #66892): a `while True`
loop started unconditionally in start() on every gateway boot. Extracted
the inline spawn block into _start_loop_heartbeat_task() so it's
independently testable, matching the existing _start_heartbeat_poller()
pattern.
- _heartbeat_poll_task (_poll_loop in _start_heartbeat_poller): also a
`while True` loop, started the first time a session registers a
heartbeat watch, and then permanent for the rest of the process.
Because _loop_heartbeat_task starts on every boot, it alone made
_scale_to_zero_has_live_background_work() return True forever on every
armed instance, regardless of the #84327 fix -- confirmed empirically
against the real method with the exact untagged-task shape this task has.
Two new regression tests spawn each task through its real production
entry point and assert the busy check returns False; both fail against
the unfixed code (missing method / real assertion failure).
Co-authored-by: pierrenode <298902573+pierrenode@users.noreply.github.com>
Co-authored-by: Ben Barclay <ben@nousresearch.com>
The #89788 gate read main-tab ownership from a plain module Map — invisible
to React — and openGroupChat set the selection atom before recording the
tab. Every open therefore rendered BotsPane in a selected-but-unowned
window, painting the in-pane room beside the main tab, and the duplicate
stuck because the later Map write repaints nothing.
- $groupMainTabsRev atom shadows tab-map membership; all mutations go
through recordGroupMainTab/dropGroupMainTab; BotsPane subscribes, so the
in-pane gate re-evaluates on tab open/close.
- openGroupChat records the tab BEFORE setting the selection atom; older
desktops without the main-window door (and a throwing door) still get
the in-pane fallback.
- Regression tests: gate is false at the instant the selection atom flips
(fails on the old ordering — sabotage-verified), and rev bumps on tab
open/close.
'hermes --version' (and -V) now prints the full version report — banner
version line with upstream SHA, install directory, authoritative install
method, Python and OpenAI SDK versions, and update status — making the
separate 'hermes version' subcommand redundant. The subcommand is removed.
- _startup_fast.print_fast_version_info() is now THE canonical version
printer: static lines print instantly from stdlib probes, then the
banner label, install-method resolver, and update check lazy-import
after the first line is on screen (each degrades gracefully).
- main.py _print_version_info() delegates to it (used by /version in the
CLI chat surface and the --version flag path); the old duplicate
implementation is deleted.
- hermes_cli/subcommands/version.py removed; parser wiring, subcommand
sets, console-engine extraction entry, and tests updated. Hermes
Console keeps a 'version' command wired to the shared printer.
- Termux fast paths now include update status too (previously
check_updates=False).
- Docs/i18n, CONTRIBUTING, SECURITY, and nix checks updated to
'hermes --version'.
A GitHub-side HTTP 429 during 'hermes update' printed only
'Failed to fetch updates from origin.' — and the curl
'unable to access ... returned error: 429' shape even matched the
network-error branch, blaming the user's connection for a GitHub
outage.
- new _classify_fetch_failure(): 429/rate-limit -> 'GitHub is rate
limiting requests or having an outage — try again in 5 minutes';
5xx -> outage message with githubstatus.com; ordered BEFORE the
generic 'unable to access' network check
- both fetch-failure sites (update apply + --check) now share the
classifier via _print_fetch_failure(), and both always print the
first raw stderr line so the wire error stays diagnosable
- tests: classifier matrix + E2E against a live local HTTP server
returning 429 through real git
Fixes#89287
Three fixes from one remote-gateway (VPS) debug bundle, all live-reproduced
and re-verified on a headed Electron seat via CDP:
- Bots roster no longer shrinks during a gateway outage: source enumeration
is bounded (10s/source instead of wedging the roster IPC >30s behind a
dead dial) and a bounced remote source keeps painting its last-known
profile list (was SSH-only), so 4 bots never show as 2 mid-outage.
- Pool backend spawns that die before the child exists (forced-local spawn
of a profile that only exists on the remote) now log the failure to
desktop.log, and the profile-exists guard runs BEFORE the Starting line —
no more orphaned no-READY/no-exit spawn bursts in bundles.
- An SSH host-key change (VPS reinstall) is classified terminal like a
reauth rejection: it latches, the boot-failure overlay shows the
ssh-keygen -R guidance, and the renderer stops the infinite boot-retry
loop (one bundle had 157 consecutive failures over 2.5h). Reset/repair/
apply-config clear the latch; live-verified Retry-after-fix boots clean.
When the chosen/keyed backend fails a web_search or web_extract call
(bad key, upstream outage, 5xx, raised exception), that single call
retries on the keyless free-tier ring instead of erroring. The next
call attempts the chosen backend again — no sticky failover, no state.
Resolves the keyed half of #78984/#32159 (keyless half landed in the
ring PR).
- tools/web_tools.py: _rescue_eligible (keyed ring vendors + non-ring
backends eligible; keyless-mode calls excluded — they already walked
the ring), _rescue_search/_rescue_extract (search annotates
rescued_from + backend_error naming the original failure and the
retry-next-call semantics; extract rescues only whole-batch failures,
partial failures pass through untouched; rescue failure preserves the
ORIGINAL backend error with the rescue note appended)
- both dispatchers wrap the provider call: failure-results AND raised
exceptions rescue; ineligible paths re-raise unchanged
- web.keyless_rescue config key (default true; implicitly off when
keyless_fallback is off); docs updated
Live E2E: keyed Tavily with an invalid key 401'd and the call was
served by the real ring with the rescue annotation; a second call
re-attempted Tavily first (statelessness proven); whole-batch extract
rescue returned real page content. 13 new tests; 67 green across the
keyless suites.
Remote-mode installs had every update affordance (About panel Update now,
⌘K Update Hermes, the update-ready toast) pointed at the BACKEND only, so
users updated their VPS forever while the desktop app itself sat weeks
stale — with no signal it was behind (the skew warning only fired the
other way). Reported by Santiago Sarceda: mac app on v0.20.0 kept
repro'ing UI bugs fixed on main because 'update' never touched the app.
- store/updates.ts: applyEverythingUpdate() orchestrates all targets —
active backend first (detailed progress), every other eligible
registered gateway via the existing Electron fan-out (cloud rows skip),
the client LAST (its apply relaunches the app). startActiveUpdate/
requestActiveUpdate route through it whenever more than one update
target exists; single-machine installs keep the one-button flow.
- After ANY successful backend update, the client version is re-checked
and a one-click 'Update desktop app' warning fires if the GUI is still
behind — the reverse-skew signal that didn't exist.
- electron: hermes:connections:update-all accepts optional excludeIds so
the flow doesn't double-dispatch the active backend / local runtime.
- i18n: 7 new updates.* keys across en/zh/zh-hant/ja/ar.
- docs: desktop.md Updating section + multi-connection guide.
- tests: 10 new cases (gating, ordering, exclusions, failure isolation,
memoization, nudge on/off).
Two things a genuinely fresh instance surfaced that no existing profile could.
The renderer's mode fell back to `light` when nothing was stored, so a
dark-mode desktop opened a white window on first launch. Main already
defaulted its own themeSource to `system`, so the two disagreed at boot — and
once translucency became per-appearance it also handed those users light's
much heavier tint, tuned for a bright desktop they don't have. Both the
normalizer and the SSR fallback now say `system`; an explicit choice still
wins.
The accent plugin reached straight into `@/components` and `@/themes`, which
the plugin lint rule exists to prevent: plugins import `@hermes/plugin-sdk`
and nothing else, so the app can move its internals without breaking them.
The fix is to widen the SDK rather than exempt the plugin — it now exports the
OKLCH colour maths, `useTheme`, `retintTheme`, and the accent override, so any
plugin can derive a palette instead of hardcoding one.
Midnight is monotone in a way none of the other skins are, and it turns out
to be a good test of the retint: its ring is `#8b80e8` under a `#ddd6ff`
primary — the same violet at a different lightness, not a repeat of one hex.
Matching accent slots by exact equality with the primary left that ring
behind, so re-seeding produced a half-retinted theme with a purple ring under
a teal accent. Slots now join the family by HUE, within a tolerance, and each
keeps its own lightness and chroma when it moves. A theme that deliberately
runs a deeper ring keeps that relationship instead of being flattened onto
one colour.
Near-greys are excluded by chroma rather than hue, so mono's neutral ring
still stays exactly where its author put it.
The light default carries a single point of fade so the window edge reads as
glass rather than as paint. That point followed anyone who dragged the tint
to zero, leaving a window that asked to be opaque sitting at 0.9999.
Fade now applies only while glass is actually active, not merely selected.
Finding a colour by hex is guesswork; finding one by eye needs a picker that
does not lie about where you will land. HSV crushes the whole blue family
into a narrow band of its hue rail, so dragging "to blue" puts you on pure
sRGB blue, which reads violet — every blue that actually looks blue lives in
a few degrees you cannot reliably hit there.
This one is OKLCH. The hue rail is perceptually even and previews the
current colour at every hue rather than showing a generic rainbow, and the
field is a canvas drawn per-pixel through the real conversion, so its curved
edge is the true sRGB gamut boundary — every pixel is a colour the display
can show. Dragging repaints the whole app against the real derivation.
It ships off (`defaultEnabled: false`) and holds no persisted state: the
override clears on dispose, so turning the plugin off returns every surface
to the authored theme rather than stranding a colour with no control to
clear it. The retint itself stays in core, where Appearance settings and the
command palette can reach it.
Translucency was one number serving both appearances and both platforms,
resting at zero. A lever that starts at zero is a feature nobody finds, and
one number cannot serve four situations: a tint that reads as a whisper over
a dark palette is a milky sheet over a light one, and the same numbers that
read as frost on macOS vibrancy read as a washed sheet over Windows acrylic,
which composites its own tint in DWM before the page is drawn.
So the state splits. `mode` stays global — clear versus glass is a choice
about the window, not the palette — while the values resolve through a
ladder, per key: the appearance you are looking at, then a shared base, then
the platform default. Tuning light mode stays in light mode; an untouched
dark keeps inheriting. A v1 state lands in base, so a window someone already
tuned crosses the upgrade with exactly what was on screen.
Main reads the same defaults at window creation, because a window born
opaque cannot reliably be swapped to glass afterwards.
The chat backdrop goes off by default in the same pass: it was competing
with the glass field for the same surface.
Every other dot in the set reads a token; unread was a hardcoded
`emerald-500`. On a blue theme that left eight green marks down the sidebar
fighting the palette around them.
It now paints `--ui-success`, a success green rotated part of the way toward
the accent along the shortest hue arc. Partway rather than all the way,
because landing on the accent would make "finished" and "running" the same
colour. The default costs nothing by construction: emerald sits at 162
degrees and GitHub green at 148, so a quarter rotation moves the dot about
three degrees. The work only happens when the accent is genuinely far away,
which is the case that was clashing.
A palette's accent is not one value, it is a family: the seed plus the soft
surfaces mixed from it — seven slots per appearance in nous, all derived
from one colour. `retintTheme` moves the whole family at once, reusing the
converter's own mix ratios so re-seeding a theme with its existing accent
returns the identical object.
The colour work this needed is the interesting half. Mixing toward white in
gamma-encoded sRGB bends hue: a saturated blue lands 7.6 degrees violet of
where it started, which is how a clean blue accent produced a lavender
selection row. `mixOklab` holds the hue and moves only chroma and lightness.
`ensureContrastOklch` adapts a seed for an appearance that cannot carry it
by walking lightness rather than blending toward white, which would gut the
chroma and wash the brand colour out.
`readableOn` picked text colour from a luminance threshold, and got five
shipped accents wrong in the direction that matters — white on GitHub's own
dark green measured 3.29:1, below AA, where near-black measures 5.50:1. It
now measures both candidates and takes the better one.
The bundled skins were an ad-hoc set that had drifted from anything
recognisable. They are now forks of the VS Code themes people already know,
produced by the repo's own marketplace converter rather than transcribed by
hand, so each palette is byte-identical to what installing the extension
would give you.
`nous` keeps GitHub's chrome and carries the brand blue as its accent. Two
seeds, one colour: `#0053fd` reads at 5.4:1 on the light sidebar but only
3.6:1 on the near-black dark one, so dark carries `#4a84fe` — the same hue
at 263°, lifted to clear AA at 5.9:1. Everything else in both palettes is
upstream's, and a test holds that line.
`github` ships alongside it, unmodified, so the original stays available on
its own terms instead of only existing as the thing nous diverged from.
Catppuccin, Everforest and Solarized join them; the skins nobody could name
are retired, with `midnight` folded into the retired list so anyone sitting
on it lands on nous rather than a dead name.
Fresh installs with zero web credentials now rotate web_search/
web_extract across FIVE vendors' public free tiers — Exa, Parallel,
Tavily, Firecrawl, Keenable — instead of a 2-vendor 50/50 split, with
next-in-line ring failover on rate limits (multi-hop until a vendor
serves or the ring is exhausted; served_by marks the actual vendor).
- plugins/web/keenable/: new bundled provider (search via /v1/search,
fetch via /v1/fetch; keyed Bearer or keyless with the mandatory
X-Keenable-Title app header). Credit: integration proposed by
Ilya Gusev (Keenable) in #49758; Free/Paid picker rows included.
- keyless_mcp: tavily/firecrawl/keenable keyless search+extract
wrappers, _KEYLESS_RING + per-process round-robin cursor (seeded by
the random session id, advances per unpinned request), pinned-vendor
entry (pin = start there; rotation off), paid-pinned vendors excluded
from the ring entirely.
- Tavily/Firecrawl providers route keyless traffic through the ring;
both are now default-on ring members (no longer selection-gated).
- web_tools/registry: keenable in backend sets, auto-detect, availability
probes; _keyless_preference() delegates to the ring cursor.
- KEENABLE_API_KEY in OPTIONAL_ENV_VARS; docs updated (ring semantics).
Live E2E: all 10 vendorXcapability paths (5 search + 5 extract) served
real results keyless; rotation cycled all five vendors over 5 dispatch
calls; double-throttle failover walked exa->parallel->tavily.
Renaming a bot (Bot Mode title or 'hermes profile rename' display_name)
changed the roster row but not what the user could @-tag it with — mentions
still only resolved the original profile handle, and the composer
autocomplete never offered the new name.
- mentionNameForms()/botFriendlyNames()/botMentionTag(): one resolver for
the taggable forms a friendly name yields (slugged + collapsed), with
reserved tokens (hermes/default/everyone/all/user) excluded so a rename
can never hijack them.
- resolveRosterMentions() and parseGroupChatMentions() accept the friendly
forms alongside the profile name/handle (both keep working).
- Composer @ autocomplete (global provider + group-room popover) inserts
the renamed tag and prefix-matches on tag, handle, and display name.
- Mention middleware's cold-cache fallback now runs the same resolver
instead of a bare-names-only parse, so renamed tags resolve there too.
- durableGroupChatMembers persists title/display_name so renamed-tag
mentions survive connection switches in cross-machine rooms.
- Docs: bot-mode.md documents renamed tags.