Threading timeoutMs/signal through requestForSessionProfile and
requestGatewayForProfile handed every session-scoped RPC a trailing
`undefined, undefined`. Only the plugin host bridge actually supplies those,
so the rest of the app's calls changed observed arity for no reason — and the
resume/activate paths assert on the exact call shape.
Forward the deadline args only when the caller set them; the plugin bridge
keeps the full four-argument route it needs.
Opening a plugin/Bot Mode session is navigation, not a workspace switch.
keepAllProfilesScope (default true) now dials the named backend without
moving $activeGatewayProfile or setApiRequestProfile. Session-owned RPCs
still route to the session owner. Pass false to switch chrome and collapse
the Sessions sidebar.
Bot Mode passed keepAllProfilesScope:false, which re-homed the sidebar
onto the bot profile. That profile forever-chat is hidden, so Sessions
and the roster looked empty. Opening a bot is navigation, not a workspace
switch. Also restore all-profiles when the bot backend is already live.
Related: #89789
A review of the previous commit found that retrying at the plugin layer
(openStoredBotChat catching and re-calling host.openSession) didn't fix
the reported bug: host.openSession's own catch block unconditionally
calls setResumeExhaustedSessionId on a hydration timeout before
rethrowing, and only an explicit resumeSession() (the manual Retry
button) clears that latch for the currently-routed session. A
plugin-side retry is a different code path that can hydrate the
transcript fine while the full-screen "Couldn't load this session"
overlay stays latched over it.
host.openSession now takes a retryHydrationTimeoutOnce option and
retries the open+hydration-wait internally, before the latch is ever
set, so a successful retry never arms the overlay. openStoredBotChat
just opts in via that option.
host.openSession awaited ensureGatewayProfile with no deadline. That await
gates waitForFocusedSessionHydration, which arms the only timer on the path,
so a profile dial that never settles left the open pending for the life of the
window: the pane froze with no error, no Retry and - the part that made this
hard to recognise - no timeout either. The gateway log signature is a bare
`ws accepted` with no matching `ws closed`.
Bound the activation with its own copy of the wake budget rather than folding
it into the hydration one. A cold profile backend can legitimately spend most
of the hydration budget painting a large transcript, and that race is already
tight enough to lose, so charging activation to the same clock would trade a
wedge for a regression. The timeout reuses the hydration message prefix on
purpose - openSession keys the core stranded-session surface off it - and the
[bot-wake] support log now names which phase expired, so a stuck dial is not
read as a slow transcript.
Scoped to callers that passed awaitHydration. A plain open never asked for a
deadline and has nowhere to render one, so its behaviour is unchanged.
Two existing tests counted microtask ticks between the call and the core open.
The bounded activation adds a tick, so they now flush a macrotask instead,
which asserts the same thing without depending on the await count.
Refs #89556
The exit chip floated over the composer in a 26px transparent strip reserved
for it (--hud-chip-strip), hidden until you hovered the bar. Under glass that
strip is bare untinted material across the top of the HUD — a band of chrome
above the surface, present in every state, holding a control you cannot see.
It rides the composer's controls row now, next to send. That costs no
reserved space and takes about 120 lines of CSS with it: the chip needed its
own placement, hover reveal, leave-hold, and an opaque card to stay legible
over an unknown desktop. None of that applies to a button on the bar, which
is already our surface — the problem was the placement, not the control.
Trade-off worth naming: the way out is now always visible in the HUD rather
than revealed on hover. It is one more permanent glyph on a Spotlight bar, in
exchange for an escape hatch that no longer depends on discovering it.
Dictation, spoken replies, the wake word and start-conversation were four
separate icon buttons in a Spotlight bar a few hundred pixels wide — most of
the row spent on toggles that are set once and rarely touched. In the HUD
they collapse into a single menu; the docked composer has the width and
keeps them inline, same controls and same state.
The trigger is not a static glyph. It reports the loudest live voice state —
recording, transcribing, listening for the wake word, speaking replies — and
lights while any is on, because a folded menu that looked idle with the mic
open would be a worse trade than the space it saves. The three toggles are
checkbox rows that hold the menu open on select, so the state you just
changed is the state you can see.
The shared control class names move to a module of their own so the row and
the menus it renders can wear them without importing each other, and the
pressed-toggle tint stops being written out at each of its four sites.
The band wore its own card tint at a hardcoded 80/92%, so a HUD beside the
docked window read as a lookalike rather than the same surface, and the Tint
slider moved one and not the other. It now paints --ui-bg-chrome at
--translucency-glass-keep: one painter, one token, one lever.
That needed the setting and the surface rewrite to stop being one flag.
data-hermes-glass means "this window's field surfaces may be rewritten" and
is deliberately false in the HUD, which owns its own backgrounds; the new
data-hermes-glass-on means "the user's Glass setting is live" and is
published everywhere, along with the tint number the band reads.
The 0.5rem side inset drops to zero while glass is on. It exists to keep an
opaque sheet clear of the bar's corner controls, but the frost is the whole
window — an inset sheet left a hairline of bare untinted material down both
sides.
An open completion drawer now drops the frost along with the band it belongs
to. The drawer takes the band to 25% and blurs it while the native material
stayed at full strength, which is the same bare slab in a different
disguise. It mounts without a focus change, so it is observed rather than
passed in, coalesced to a frame because the shell mutates with every
streamed token.
The HUD asked for vibrancy directly and always with the 'hud' material —
one of the two rungs the macOS census rejected, because it collapses into
under-window on blur and so changed the frost the moment another app took
focus. It also ignored the translucency setting entirely: Glass off still
frosted, and Windows got nothing at all.
hudFrostFor is the mapping for a transparent window, beside vibrancyFor in
the shared module both processes read. Two gates give it its answer: the
renderer's report that the band actually covers the window, and the user's
Glass setting. Off resolves to no material rather than a resting one, since
a transparent window has no opaque page to hide an unwanted frost behind.
Windows 11 rides setBackgroundMaterial through the same call, so the HUD
follows the frost ladder on both platforms. Main self-diffs and keys the
latch to the window, so a Settings change re-frosts a live HUD, a tint drag
touches nothing native, and a HUD respawned on another profile is not
mistaken for the window that already carried the material.
The persistent terminal is a position:fixed overlay that chases its slot's
rect, and the whole tracker — visibility included — was gated behind the
renderer pause. Switching tabs while the window is unfocused therefore left
the overlay parked over the zone at full opacity with pointerEvents:auto, so
the chat underneath was unreachable until something refocused the window.
Visibility is correctness rather than perf, so sample it on every wake even
while paused; the rect chase, which is the part that forces layout, stays
gated.
The SDK now returns the registry rows per its documented contract
(salvaged #89893), while desktops predating the SDK unwrap resolve the
raw registry envelope. The plugin normalize accepts both, so the picker
works across the transition; regression test updated to pin the
dual-shape normalize.
The canonical Bot Chat is hidden from session lists by design, so
profiles.list's last_session never advances when you message a bot there.
PR #88690 moved the roster PREVIEW to preferred_session but left every
activity signal on last_session — a bot you just messaged showed '6d ago',
never pulsed, never badged, and sorted below stale bots.
New botActivitySession(bot) helper returns the fresher of preferred_session
(the pinned Bot Chat, resolved precisely by the backend) and last_session
(newest visible conversation). All four activity sites key off it now:
- row age label (relativeTime)
- active-now pulse dot + activeBots strip
- unread watermark + activity toast preview
- roster recency sort (activityOf)
Older gateways without the preferred_session resolver degrade to
last_session exactly as before. Backend untouched.
Tests: extracted the real helper into the vm harnesses (no stub drift),
5 new behavior tests; sabotage-verified they fail against the old code.
host.connections() resolves the IPC handler hermes:connections:list, which
returns the registry OBJECT ({version, primary, connections: [...]}) — not a
bare array. CreateAgentDialog did setConnections(Array.isArray(value) ? value
: []), so on a multi-connection desktop the picker gate
(Array.isArray(connections) && connections.length > 1) never fired and the
'Create on' picker stayed hidden, making cross-machine bot creation
impossible despite the multi-connection feature being documented.
Any new agent is still created on the active gateway (unchanged behaviour);
the picker is the only path that regressed. The built-in Connections UI
(refreshConnectionsRegistry) consumes the same registry object, so the IPC
handler contract is left untouched.
Adds a regression test asserting the unwrap and that the IPC contract is
preserved. Plugin suite: 309/309 pass.
The wordmark and tagline on an empty chat had no off switch. Add an
Appearance row, Intro Splash, that hides it. The setting is on by
default, so the current experience does not change.
The splash is renderer chrome and no other Hermes surface can change
it, so the state stays local (localStorage) like the Chat Backdrop
toggle beside it. It does not mirror into gateway config.
Move the visibility condition out of the chat god-component into
shouldShowIntro(), next to the isRouteSessionMismatch() helper. The
tests prove that the toggle outranks every window and session clause:
off is off.
The ship button always targeted `main`, so a tile Review still prompted
the workspace session. Remember the originating composer target with the
pane's cwd, capture the live surface at click, and toast if that chat
isn't on screen instead of dropping the click.
Co-authored-by: unsupportedpastels <theoldwizard123@pm.me>
Co-authored-by: youtiaowei <youtiaowei@users.noreply.github.com>
Review "Ask Hermes to open PR" was a window-level event that every mounted
composer claimed with `target === 'main'`, so one click shipped every open
session and project with dirty files. Bind the request to the visible
surface captured at click time.
Co-authored-by: unsupportedpastels <theoldwizard123@pm.me>
Co-authored-by: youtiaowei <youtiaowei@users.noreply.github.com>
The same AST sweep over specs found fixtures maintained in parallel
across suites that have no reason to know about each other.
Twenty-one specs each mounted useMessageStream themselves and ten of the
harnesses were byte-identical; twenty now take renderMessageStream, with
overrides for the seams that genuinely vary. The SessionInfo builder was
spelled out field-by-field in seven specs, so a new backend field broke
seven files instead of one. Twenty specs carried their own inert
ResizeObserver and eleven repeated the animation-frame, CSS.escape,
scrollTo and WAAPI stubs the transcript needs to mount at all — split by
scope into src/test/jsdom for what any component might need and the
assistant-ui folder's own kit for the transcript. Plus the window-state
bridge, deferred, the external-store thread runtime, the manual
createRoot harness, and the per-folder caret, env-var, provider and
session fixtures.
Left alone on purpose: the store suites' makePrimary, where the vi.mock
harness around it is the actual duplication and cannot be hoisted out of
a hoisted factory; electron's deferred, where reaching into src/ from
the main process would invert the layering for eight lines; and the two
suites that compose another hook alongside the stream.
Deciding whether the OS can back glass needs os.release(), but every
Hermes window runs its preload with sandbox: true, where require is a
polyfill limited to electron, events, timers and url. The node:os import
threw before contextBridge ran, so window.hermesDesktop was never defined
and the app booted straight into "Desktop IPC bridge is unavailable".
Main already computes both verdicts, so preload asks for them over a
synchronous channel instead. No reply degrades to no glass, which is an
ordinary opaque window rather than a page thinned over nothing.
Splitting the god files made a pile of copy-paste helpers visible and,
for the first time, fixable — sharing them previously meant importing a
god file. Hashing function bodies through the TypeScript AST found
twelve groups desktop-wide; production code is now at zero duplicates.
Each helper went to the module that already owns its concern:
firstStringField to lib/text, the two REST 404 predicates to
lib/gateway-rpc beside isMissingRpcMethod, useDebounced and
prefersReducedMotion to their hooks, the superseded-bootstrap guard to
electron/ssh-connection, the composer keyup handler to the trigger hook
that owns the rest of that state machine, and clampDataUrlReadMaxMb to
apps/shared, replacing a "keep these in sync" comment between two
copies.
Only helpers with no existing owner got a new file: lib/mcp-servers,
lib/audio-context, lib/keyed-timeouts, lib/pointer-drag, and the command
palette's status row. Error-shape predicates are the worst thing to
copy — when the backend changes how it reports a missing route, every
copy has to be found.
The row offered one unlabelled 0-100 slider whose meaning changed with the
mode. Under Clear it is window opacity; under Glass it was never opacity at
all — it sets how much of the theme tint stays painted over the material.
Same track, same percent readout, two different things.
Glass now gets a labelled panel: Tint keeps the renderer lever, Fade is a
real native opacity on the ramp Clear uses, defaulting to 0 because fading
a glass window fades its text — the thing Glass exists to avoid. Frost
offers only the rungs the OS renders distinctly, so Windows shows three
instead of two buttons that composite identically; a frost saved on a Mac
highlights the button that renders the same backdrop rather than leaving
the picker blank, and is not rewritten.
Linux loses the row entirely, from the page and from settings search.
setOpacity is a documented no-op there and there is no material, so both
halves were dead — a lever that moved a number and changed nothing.
52 handlers move into five registrars — git, pet overlay, hud, fs and
terminal. Each takes injected deps (window handles, binary resolvers,
path hardening) following the existing electron/ module pattern rather
than closing over main.ts locals, and terminal-ipc returns its dispose
helpers so SSH teardown and app shutdown keep working.
Types, part builders, tool parts, hydration and reconciliation, behind a
barrel that keeps the @/lib/chat-messages path.
The folder was added without removing chat-messages.ts, so resolution
preferred the file and all its importers kept hitting the monolith while
the new modules sat dead. Deleting it surfaced a missing preset field on
GatewayEventPayload that layout.apply needs, hidden until the folder
actually resolved, and a completeOpenStreamParts helper copied into two
modules when only one calls it.
The monolithic if/else-if dispatcher becomes nine modules by event
family. The routing preamble runs once, then each handler consumes its
own types and reports whether it did, so dispatch stops at the first
taker. Families are mutually exclusive by type, so ordering between them
is inert; ordering within a family is unchanged.
Restores two things the extraction dropped against a moving base: the
layout.apply handler, and the multi-question clarify.request path. A
batch clarify was consumed and never parked, so the agent blocked on
clarify.respond with no card rendered — the existing tests passed
because they assert "exactly one clarify card", which is also true when
the request is dropped and only the tool.start row exists.
Grouping → Profile persists ALL even with a single profile. Recents
filtered that pool against the __all__ sentinel and emptied the list.
Cron and messaging already used filterSessionsByProfileScope; recents
now does too.
Co-authored-by: andyst-dev <150129844+andyst-dev@users.noreply.github.com>
Glass was macOS-only because it rode setVibrancy. Windows 11 22H2 has a
first-party equivalent in setBackgroundMaterial, so the mode now resolves
its backing per platform instead of per-OS-check: macOS keeps vibrancy,
Windows 11 gets DWM acrylic / tabbed / mica, and everything older stays on
Clear. No third-party native addon.
Two Windows-specific details the mapping has to respect. DWM only paints
the client area of a transparent window (electron#49443), so glass-capable
Windows chat windows are born transparent with the opaque themed
backgroundColor covering them while glass is off — a live Clear/Glass
toggle then needs no window recreate. And Windows exposes three backdrops
for four frost rungs, so the two heaviest both resolve to mica; the mapping
stays total so a frost saved on a Mac still renders.
Glass support is computed once from os.release() and shared: main uses it
for the persisted default and every window, preload publishes it to the
renderer so the UI can't offer a mode the window can't back.
2,248 lines of gateway REST client become twelve modules by domain, with
hermes.ts left as a barrel so all 144 importers stay put. The import
graph is a star — every domain module imports only ./client, and client
imports nothing back — so there are no cycles.
The barrel names client's public exports rather than re-exporting it
wholesale. Splitting a module forces its private helpers into exports so
siblings can reach them, and export * would then republish them:
profileScoped, connectionScoped and capabilityScoped were private to
hermes.ts and have to stay that way, or a call site can assemble its own
request scope and drift from the api layer.
Unscoped getSession hits the primary backend. A 404 then skipped the
active profile in the remaining probes, so chats on a non-default
profile never loaded.
Co-authored-by: Michael McAllister <michael@empowerlo.com>
The Desktop renderer crashes with `RangeError: Invalid array length` thrown
from `Array.push` inside nanostores' `notify()`. The shared `listenerQueue`
grows without bound because `reconcile()` is subscribed to BOTH `$sessions`
and `$pinnedSessionIds`, and `pullRemotePins()` mutates `$pinnedSessionIds`
(via `pinSession`/`unpinSession`), which fires `reconcile()` again
synchronously.
The existing `mirrored`/`pending`/`unconfirmed` fences only cover a *bounded*
single-toggle echo. They do not cover the *unbounded* oscillation that occurs
when two profiles share a session id with conflicting `pinned` flags (copied or
imported profile databases). A profile-blind pull then pins and unpins the same
durable id in one pass, re-firing `reconcile` forever until the queue overflows
and the renderer dies.
Two changes:
1. `rowsByPinId()` collapses the cross-profile session list to one
authoritative row per durable pin id, preferring the active gateway's
profile (the same tie-break `resolveLoadedRow` uses). `pullRemotePins()`
iterates the deduped rows, so a conflicting duplicate can no longer pin then
unpin the same id in a single pass.
2. A re-entrancy guard on `reconcile()` so a synchronous re-entry (from the
`$pinnedSessionIds` listener firing during `pullRemotePins`) returns
immediately instead of recursing.
Also fixes a latent TDZ `ReferenceError` in `session-unread.ts`: `isPlainRecord`
was declared after its first use through `persistentAtom`, so decoding a
persisted value could throw `Cannot access 'isPlainRecord' before
initialization`.
Regression tests cover the duplicate-id oscillation and the active-profile
tie-break.